Research: Desert Research Library 2023 Artist

Posted: September 18th, 2023 | Author: | Filed under: desert, exhibition, games, installation, library, portals, spring, Unknowing, Updates, works in progress | No Comments »

In January I was invited to be join the 2023 Cohort of Artists with the Desert Research Library. A project sprung from the High Desert Test Sites. This library is unique among special library projects I have experienced. The entire collection is curated through artist’s selections. In being invited as an artist, I was invited to curate a selection of reading materials for a library in the desert. Being a super fan of all libraries- so quiet! so full of ideas! so teeming with future potential! so careful in preserving history! I was so excited to contribute my own ideas and archive of thinking and material to the library.

Of course, I went down my own rabbit hole tangent which involved spending A LOT of time researching video games, gaming history and philosophy and interweaving research on desert landscapes as gaming landscape. By mid-March, I had surfaced a short list of games that I believed were worth including in a library whose focus is the desert. I was also prepared with my understandings of video games as a kind of cultural property which we can “read” like a long form novel as justification for inclusion in a library of artist’s researching.

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Exhibition: Observatory

Posted: March 16th, 2022 | Author: | Filed under: exhibition, mfa-thesis, portals, Unknowing, winter | No Comments »

Observatory exhibition, Tahoe Gallery, Sierra Nevada University, Nevada
January 2022
Mary Jeys and Sarah Logan

The work presented in Observatory was the first version of presenting from the archive of collected livestream videos. I presented a burning candle at a window at sunset on a TV monitor, a pot of water going from cold-poured to boiling on an iPad, and myself and my own watching and waiting on an iPhone. I installed a dorm room to call to the visitor’s mind and body an experience of watching and waiting at a networked happening in a site-specific sleeping quarters. I chose to perform toasting bread as an everyday activity that shifts bread or stale bread to palatable toast.

The work was available not only in the gallery, but also on Twitch whose daily active users spend an average of 95 minutes watching streamers stay at their camera for over 8 hours in any given day. The opportunity that I saw was to introduce my own artistic play into a place of durational long watching that might offer an introspective offering that could invite a togetherness across the experience of our screens.

I view this work as an invitation to consider our position of solo screen time as both a site of unknowing or otherspace that can invite or provoke emotional conditions for change within the visitor and to point to the place of online engagement as instructive in our solitude.


Untitled Portal, Candle
Video of recorded livestream, video monitor
Livestreamed October 18, 2021 TRT: 02:34:37

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